Oil Rig Redesign
Expanded the existing level with a lower playable section and additional design changes that created new routes, spatial variety, and opportunities for mission gameplay.
NEVERSOFT · 2005
THE WORK
I redesigned an existing Oil Rig level, expanding it with a new lower section and making additional layout changes throughout the space.
I also designed every mission set on the rig and wrote the accompanying dialogue, connecting the physical redesign to the objectives, characters, and progression experienced by the player.
Expanded the existing level with a lower playable section and additional design changes that created new routes, spatial variety, and opportunities for mission gameplay.
Designed the full set of missions on the Oil Rig and wrote their dialogue, shaping how players moved through and understood the redesigned environment.
This gameplay video shows the missions built for the redesigned Oil Rig level.
Showcasing flow and interconnection in the Oil Rig level, this video presents all of its gaps—named and highlighted when the player connects spaces in a specific way.
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