Car Factory
An industrial space designed around layered elevation, machinery, and connected skating lines.
NEVERSOFT · 2006
THE WORK
I designed two levels for Tony Hawk's Project 8: the Car Factory and Market Street. Each space was built to support exploration, readable routes, and the freedom to connect tricks into creative lines.
The gameplay reel below features both locations and shows how their architecture, elevation changes, transitions, and landmarks shape movement through each environment.
Gameplay captured in the Car Factory and Market Street levels.
This video showcases all of the gaps in the Factory level and how they connect routes across the map's layered vertical spaces.
All of the gaps in the Main Street level, showcasing how its routes and features connect into continuous lines through the environment.
An industrial space designed around layered elevation, machinery, and connected skating lines.
An urban environment that turns streetscape, architecture, and public-space features into opportunities for flow.
RETURN TO THE FULL ARCHIVE
More shipped work →