Brooklyn & Queens
Designed both boroughs to first-pass completion, defining their initial spatial structure, traversal routes, neighborhoods, landmarks, and connections to the wider city.
INSOMNIAC GAMES · 2023
THE WORK
I designed Brooklyn and Queens through first-pass completion, establishing the districts, road networks, traversal spaces, landmarks, and overall structure of the expanded open world.
I also designed and developed a number of prototype mechanics and side missions, rapidly testing ideas and helping define how new gameplay could live within the city.
Designed both boroughs to first-pass completion, defining their initial spatial structure, traversal routes, neighborhoods, landmarks, and connections to the wider city.
Designed a range of prototype mechanics and side missions, using rapid implementation and iteration to explore new player experiences in the expanded world.
The outlined area highlights the two boroughs I designed through first-pass completion for Marvel's Spider-Man 2.

Brooklyn and Queens are outlined in red.
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