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Marvel's Spider-Man Remastered cover art

INSOMNIAC GAMES · 2018

Marvel's
Spider-Man

WORLD DESIGNMISSION DESIGNFEATURE DESIGN

THE WORK

Building a city worth
exploring from the air.

I designed the north half of New York City, shaping the open-world spaces, routes, landmarks, and opportunities players encounter while traversing the city.

I also designed all of the Research Stations and Photo Mode, creating both a mission framework that encouraged exploration and a feature that gave players new ways to see and capture the world.

ROLE
Senior Designer
STUDIO
Insomniac Games
FOCUS
North Manhattan · Research Stations · Photo Mode
WORLD DESIGN

North Manhattan

Designed the north half of the city with an emphasis on readable districts, compelling traversal, memorable landmarks, and rewarding exploration.

MISSION DESIGN

Research Stations

Designed every Research Station, using distinct objectives and locations to reveal the city through focused open-world missions.

FEATURE DESIGN

Photo Mode

Designed Photo Mode to let players compose, customize, and capture their own view of Spider-Man and the city.

RESEARCH STATIONS SHOWCASE

17 missions.
17 fresh scenarios.

I designed and implemented every Research Station mission. By using efficient, inexpensive scripting techniques to create fresh mechanics and scenarios, I was able to ship 17 unique missions.

ALL 17 RESEARCH STATIONSWatch on YouTube ↗
DESIGN PROCESS DEEP DIVE

From intent
to experience.

A complete deep dive into my design process for Marvel's Spider-Man, covering how ideas developed into spaces, missions, and player-facing features.

COMPLETE DESIGN PROCESSWatch on YouTube ↗

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